Machination.
Setup: Follow the instructions for your relevant era(s), below. Then, flip this story card over.
Past: Place Thomas Corrigan at Childhood Home. Place Mary Zielinski at O'Malley's Watch Shop. Place the Edwin Bennet asset at Arkham Gazette with 12 clues on him, then remove 3 clues from him.
Present and Future: Set Thomas Corrigan and Mary Zielinsky aside, out of play: they have been abducted. If you are playing in Epic Multiplayer Mode, set the Edwin Bennet asset aside, out of play.
Uneasy Alliance - Back
If Edwin Bennet is at your location and he is ready: Parley. Place 1 of your clues on him. You may test (4). If you succeed, place 1 more of your clues on him. If you fail, exhaust him.
: Ready and move Edwin Bennet to your loaction (even if he is in another era).
Forced - At the end of the round: Remove 1 clue from Edwin Bennet (2 clues instead if you are playing in Epic Multiplayer Mode). If you cannot, place 1 doom on the current agenda. This effect can cause the current agenda to advance.
Forced - When Edwin Bennet would be abducted: Remove all damage and horror from him and place 2 doom on the current agenda instead.
Objective - If "Thomas and Mary have won a Nobel Prize" and there is no Plot story card in play in any era, add this story card to the victory display.
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