Mythos
Treachery

Hazard.

Revelation - Test (3). For each point you fail by, you must discard 1 card at random from your hand. For each card you cannot discard, take 1 damage.

The ground is covered in ice and frost, and a deep chill courses through the air.
Mark Molnar
Return to the Night of the Zealot #40. Ghouls of Umôrdhoth #5-7.
Chill from Below
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