Spell.
Customizable. Fast. Play only during your turn.
Attach to a non-Elite enemy at your location.
If attached enemy is at your location: Parley. Give it a command (limit once per round per command) -
- "Go." This enemy moves once in a direction of your choice.
- "Cower." This enemy exhausts.
Latest Taboo
This card’s text box now reads: " If attached enemy is at your location: Parley. Test (3). If you succeed, give it a command (limit once per round per command) – "Go." This enemy moves once in a direction of your choice." This card’s customizable sheet loses the "Mercy" ability and gains"☐Cower. Add the command: "- ‘Cower.’ This enemy exhausts."
Customizations
□ Betray. Add the command: "- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy."
□ Mercy. Add the command: "- 'Mercy.' An investigator at this enemy's location heals damage or horror equal to this enemy's respective damage/horror value."
□ Confess. Add the command: "- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud."
□ Distract. Add the command: "- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy."
□□ Greater Control. Power Word gains ": Return Power Word to your hand."
□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.
□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.
□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.
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