Talent. Science.
Customizable. Limit 1 per investigator.
Forced - At the start of the round: Choose one of the following criteria for this round
- You fail a test by 2 or more.
- You succeed at a test by 3 or more.
When the chosen criteria is met, you may exhaust Empirical Hypothesis to add 1 evidence to it.
Spend 1 evidence: Draw 1 card.
Latest Taboo
This card's ability gains "(Limit twice per round.)"
Customizations
□ Pessimistic Outlook. Add the following criteria: "you run out of cards in your hand."
□ Trial and Error. Add the following criteria: "you are dealt damage or horror."
□ Independent Variable. Add the following criteria: "you discard a treachery or enemy from play."
□ Field Research. Add the following criteria: "you enter a location with 3 or more shroud."
□□ Peer Review. The chosen criteria is met if any investigator at your location meets it, instead of only you. Other investigators at your location may trigger abilities on Empirical Hypothesis.
□□ Research Grant. Empirical Hypothesis gains: " Spend 2 evidence: Reduce the cost of the next card you play by 3."
□□□ Irrefutable Proof. Empirical Hypothesis gains: " Spend 3 evidence: Discover 1 clue at your location."
□□□□ Alternative Hypothesis. After you exhaust Empirical Hypothesis, you may resolve its forced effect, choosing a criteria you have not chosen this round. Then, ready it.
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