Mythos
Act. Stage 2
Clues: 2.
One of the museum security guards, a man named Drew Walker, recognizes you from your prior work with Alejandro and Dr. Horowitz. "Look, I ain’t supposed to be letting anybody into the exhibit... But the coppers don’t know from nothing when it comes to this hokum." He steps aside and lets you pass. "If anybody asks, you slipped in while I was using the john, all right? Don’t take any wooden nickels."

Objective - Only investigators in the Eztli Exhibit can spend the requisite number of clues, as a group, to advance.

Joshua Cairós
Threads of Fate #120. Threads of Fate #8.
At the Exhibit

The Brotherhood's Plot - Back

Act
You search the exhibit where the relic was to be on display, looking for signs of where it may have been taken. As you search, you notice a shadow crawling along the wall. It quickly flits out of sight, and heavy footsteps echo through the halls beyond the gallery. Could it be that the culprit is still here?
You give chase, but the hooded figure has a lead on you and quickly escapes from the museum. At least now you have a trail to follow - and you won't stop until the relic is yours again.

Search the encounter deck, discard pile, and victory display for a Brotherhood Cultist and spawn it in the location farthest from all investigators. Heal all damage from each Brotherhood Cultist in play.

Attach the set-aside Relic of Ages to the Brotherhood Cultist farthest from all investigators.

If there are 2 or fewer act decks in play, add 1 doom to the Brotherhood Cultist with the attached Relic of Ages.

Advance to Act 3a - "Recover the Relic."

At the Exhibit
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