Mythos
Story
Test (2). If you succeed, exhaust Hastur and disengage him from all investigators.
Remove this card from the game, and replace it with another set-aside copy of Dim Streets (move all investigators, enemies, and attachments from this location to the new copy of Dim Streets). Add clues to that copy of Dim Streets until it has clues on it equal to its clue value.
You turn a corner, and before you lies a wide, grand street. A great parade marches by, in honor of the King. Banners of tattered yellow cloth sway in the wind.
Then it strikes you: you remember this scene from the play. You wrack your mind trying to remember what is supposed to happen next. The parade is interrupted and the entourage is attacked...
Then it strikes you: you remember this scene from the play. You wrack your mind trying to remember what is supposed to happen next. The parade is interrupted and the entourage is attacked...
Dim Carcosa #328. Dim Carcosa #17.
Mythos
Location
Otherworld.
Shroud: 2. Clues: 1.
Forced - After you discover the last remaining clue on Dim Streets: Lose 1 action.
The streets twist and churn without any semblance of logic or reason.
Juan Carlos Barquet
Dim Carcosa #328. Dim Carcosa #17.
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