Neutral
Treachery. Weakness

Task.

Revelation - Put Cover Up into play in your threat area, with 3 clues on it.

When you would discover 1 or more clues at your location: Discard that many clues from Cover Up instead.

Forced - When the game ends, if there are any clues on Cover Up: You suffer 1 mental trauma.

Marcin Jakubowski
Revised Core Set #7.
Cover Up
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