Neutral
Treachery. Weakness
Mystery.
(Needs work.) Permanent.
Spend 2 evidence from cards you control: Remove Mystery of Equestria (Missing Majesty) from the game as if it didn't have permanent.
Forced — When the game ends, if Mystery of Equestria (Missing Majesty) is still in play: You begin the next scenario with 3 fewer resources in your resource pool.
Unknown
Whimsical & Adran's Colaborative Custom Cards #173.
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