The Great Tower of Ordeals
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Cursed. Territory.
Teruto Kurabe deck only. Replacement. Permanent. Limit 1 Territory per deck.
Forced — Before drawing your opening hand: Search your collection for 5 random basic treachery weaknesses and shuffle 3 of them into your deck. Remove them from your deck at the end of the scenario.
When you draw a weakness: Cancel that weakness' effect and shuffle it into your deck. Then, flip The Great Tower of Ordeals.
Cursed. Territory.
Permanent. Uses (1 ordeal). Replenish this ordeal at the start of each round.
During your turn, exhaust The Great Tower of Ordeals: Discard the top 2 cards of your deck. For each discarded card without a level, either draw it or shuffle it into your deck.
When you draw a weakness, spend 1 ordeal: Immediately take an action as if it were your turn during which you do not pay costs (except costs and costs on or added by scenario cards).
The Great Tower of Ordeals - Back
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