Neutral
Treachery. Weakness
Mystery.
(Needs work.) Permanent.
Spend 3 evidence from cards you control: Remove Mystery of Equestria (Forgotten Flight) from the game as if it didn't have permanent.
Forced — When the game ends, if Mystery of Equestria (Forgotten Flight) is still in play: You begin the next scenario with 2 fewer cards in your opening hoof.
Unknown
Whimsical & Adran's Colaborative Custom Cards #227.
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