Neutral
Treachery. Weakness
Task.
Revelation — Put Thirst for Justice into play in your threat area.
Forced — When a non-Elite enemy spawns: Attach Thirst for Justice to that enemy.
Forced — When the game ends, if Thirst for Justice is attached to an enemy: You suffer 1 mental truama.
Unknown
Frostmaze's Custom Cards #3.
No image
Reviews
No review yet for this card.