Neutral
Enemy. Weakness
Criminal. Madness.
Fight: 4.
Health: 3.
Evade: 2.
Damage: 2.
Horror: 0.
Hunter.
Spawn - Nearest location with a Monster card (or nearest empty location if none).
Forced - At the end of the enemy phase, if a ready Monster enemy is at Walter Golic's location: It attacks Walter as if it were engaged with him.
Forced - If Walter Golic is defeated by a Monster card: Put him in the victory display.
If Walter Golic is in the victory display, he gains "Forced - When the game ends: Leonard Dillan earns 1 fewer experience for this scenario."
Unknown
Whimsical & Adran's Colaborative Custom Cards #44.
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