Neutral
Enemy. Weakness

Criminal. Madness.

Fight: 4. Health: 3. Evade: 2.
Damage: 2. Horror: 0.

Hunter.

Spawn - Nearest location with a Monster card (or nearest empty location if none).

Forced - At the end of the enemy phase, if a ready Monster enemy is at Walter Golic's location: It attacks Walter as if it were engaged with him.

Forced - If Walter Golic is defeated by a Monster card: Put him in the victory display.

If Walter Golic is in the victory display, he gains "Forced - When the game ends: Leonard Dillan earns 1 fewer experience for this scenario."

Unknown
Whimsical & Adran's Colaborative Custom Cards #44.
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